THE FIRST BERSERKER: KHAZAN SECRETS

The First Berserker: Khazan Secrets

The First Berserker: Khazan Secrets

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

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But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

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Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

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Nãeste sei se isso foi por questão intencional do design ou resultado por um erro, contudo tenho a impressão do qual muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” que o estúdio preparou — mas vale a The First Berserker: Khazan pena insistir um pouco de modo a atravessar dela.

Esses problemas do balanceamento impactaram amplamente negativamente na minha gameplay, felizmente são coisas simples de se resolver utilizando 1 patch futuramente, mas Vive cá este aviso de de que certas partes do jogo nãeste parecem justas utilizando este jogador.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

Com um visual estilo cell shading que imita 1 anime, este jogo se destaca através maneira tais como usa seu sistema do habilidades para atravessar ao jogador a sensação por de que o protagonista é poderoso.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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